Loading banner image
Loading image

SonicToy소닉토이

4.68MSUBSCRIBERS
2.11BVIEWS
239VIDEOS
South Korea
Entertainment
2015-04-29

CHART RECORDS

CHANNEL TAGS

toy
장난감
robot
로봇
kids toy
kid
자동차
어린이
car
kids
로보트
play
transformation
놀이
hello carbot
HIGH
34.7%
Subscriber Engagement
compared to channels with similar statistics
HIGH
144.3%
Video Popularity
compared to channels with similar views
HIGH
30.3%
Channel Growth
compared to channels with a similar number of subscribers
4M
2019-11-09
ACHIEVED
4.5M
2020-01-12
ACHIEVED
5M
2020-04-29
ESTIMATED
5.5M
2020-08-05
ESTIMATED

ESTIMATED MONTHLY EARNINGS

$14.8K - $208K

ESTIMATED YEARLY EARNINGS

$180K - $2.53M
SUBSCRIBERS
4.68M+130K
VIEWS
2,114,446,250+62.4M

STATISTICSFOR SONICTOY소닉토이

DATE
2020-01-27
2020-01-28
2020-01-29
2020-01-30
2020-01-31
2020-02-01
2020-02-02
2020-02-03
2020-02-04
2020-02-05
2020-02-06
2020-02-07
2020-02-08
2020-02-09
2020-02-10
2020-02-11
2020-02-12
2020-02-13
2020-02-14
2020-02-15
2020-02-16
2020-02-17
2020-02-18
2020-02-19
2020-02-20
2020-02-21
2020-02-22
2020-02-23
2020-02-24
2020-02-25
AVERAGE
SUBSCRIBERS
4.55M
4.56M10,000
4.56M
4.56M
4.57M10,000
4.57M
4.57M
4.58M10,000
4.58M
4.59M10,000
4.59M
4.60M10,000
4.60M
4.60M
4.61M10,000
4.61M
4.62M10,000
4.62M
4.62M
4.63M10,000
4.64M10,000
4.64M
4.65M10,000
4.65M
4.66M10,000
4.66M
4.67M10,000
4.67M
4.68M10,000
4.68M
4,333
VIEWS
2,053,806,8871,840,754
2,055,763,0871,956,200
2,057,546,1911,783,104
2,059,205,3521,659,161
2,060,960,2751,754,923
2,062,696,4191,736,144
2,064,649,2481,952,829
2,066,566,2081,916,960
2,068,484,5941,918,386
2,070,957,7652,473,171
2,073,211,7432,253,978
2,075,285,5832,073,840
2,077,481,5392,195,956
2,079,431,5421,950,003
2,081,154,7991,723,257
2,082,837,0301,682,231
2,084,622,6531,785,623
2,086,722,3672,099,714
2,089,202,8282,480,461
2,092,090,5472,887,719
2,095,076,2102,985,663
2,097,527,1212,450,911
2,099,689,8262,162,705
2,101,748,7862,058,960
2,103,531,4471,782,661
2,105,667,0192,135,572
2,108,029,1272,362,108
2,110,697,9892,668,862
2,112,736,5462,038,557
2,114,446,2501,709,704
2,082,671
SHOW MORE STATISTICS

FUTURE PROJECTIONSFOR SONICTOY소닉토이

DATE
2020-03-26
2020-04-25
2020-05-25
2020-08-23
2020-11-21
2021-02-24
SUBSCRIBERS
4,833,903149K
4,984,296150K
5,135,515151K
5,594,162458K
6,060,366466K
6,560,774500K
VIEWS
2,179,964,76265.5M
2,245,843,62565.8M
2,312,084,32766.2M
2,512,992,409200M
2,717,211,072204M
2,936,412,129219M

REPORTFOR SONICTOY소닉토이

SONICTOY소닉토이 was created on April 29, 2015, and has been active for four years and nine months.

According to the analysis of most popular videos and recent videos, the channel is based in South Korea. It mainly publishes videos under the category of Entertainment.

The average number of subscribers is growing at 4.33K per day, and the number of subscribers has increased by 130K over the past 30 days. The channel has reached 4.5M subscribers on January 12, 2020, and if it maintains the current trends, it is expected to reach 5M subscribers, the next milestone, on April 29, 2020.

The average number of views is growing at 2.08M per day, and the number of views has increased by 60.6M over the past 30 days.

Due to the change in the policy of YouTube in September 2019, subscriber count is now abbreviated to three leading digits max rather than an exact number (e.g. 100K).

The channel has 239 videos uploaded. It is publishing 0.95 videos per week on average, and the average number of views per video is 8.84M. The best performing video is 'CARBOT TRANSFORMERS DISNEY CAR SLIDE 카봇 트랜스포머 디즈니카 미끄럼틀 놀이', which was published 2 years ago, with 378M views.

The channel is expected to earn between $14.8K and $208K per month. Ad revenue can vary depending on age or geographic distribution of key viewers, categories of videos, monetization status, and more.

As a result of conducting an analysis on the competitive edge of the channel, exceptional performance is being observed in Video Popularity. Video Popularity is an ideal indicator of how popular channel's videos are, which is determined by the number of likes, comments, or views the videos managed to receive. It is derived based on comparative analysis against other channels with a similar level of view.